The Dark Souls Two - A podcast celebrating Dark Souls II.

Podcast 012 – Dark Souls 2 lore on first half of The Iron Keep. Plus the flame salamander pit.

– Follow our twitch page to get an update when we go live.
– Youtube link for HQ recordings of the stream so far.

This week’s listener question:

What is you favourite boss in the game and why? If you’ve not completed the game what is your favourite so far?


Show Notes:

DLC season pass for all three future downloads now on steam
KBAM Interface Icons by Hollowatcher
Follow our twitch page here to get an update when we go live.


  1. You can get 100% fire resistance by stacking some fire resistance effects in order to get the items on the fire rocks without taking any damage. 100% fire resistance is somewhere around 900 fire defense. You can get 300 fire defense from getting wet by rolling through the horse-head urns (there are some up the stairs from Magerold). You can get an additional 300 from the Flash Sweat pyromancy (purchased from Rosabeth). If you can get your fire resistance up to 300 using equipment and then add these two buffs, you can dance around on the lava rocks without taking any damage. The fire character I did this with had over 1000 fire defense. On one of my characters, I had a total defense over 850 and could outheal the fire damage with a lifegem.

    Be careful with the buffs. I know that Great Magic Barrier (250 fire defense) will cancel out the Flash Sweat bonus, and I believe the the orange burr (150 fire defense) may as well. You can see your current fire bonus on the equipment screen by hitting the triangle/Y button a couple of times.

    As far as fire resistant equipment, you can wear a Flame Quartz Ring you can purchase from Rosabeth for 50 fire defense. There is a +1 version in the fire salamander area of the Forest of Fallen Giants that you can get to using the Iron Key which gives 80 fire defense. The Alonne Knight armor you get in the level has decent fire resistance. You can get the Hexer armor set from Felkin if you have 20 intelligence and 20 faith, which has good fire defense.

    There are other items (including a ring) you can get later in the game, but I don’t want to spoil anything that is past the current episode of the podcast.

    1. Thanks so much for this. I know I’m posting late but I did point people to this comment on twitter due to how excellent it is. I just neglected to let you know. Thanks for the advice.

  2. later in the game, and this is kind of off topic, but in Iron Keep you can pick up the cracked eye orb, and if you go to the contraption room with Licia it says “The cracked eye stirs,” and if you use it you can invade Licia, the only NPC that you can invade.

  3. My favorite boss is the Looking Glass Knight. He’s big and deadly, with a good variety of attacks, but you can learn his patterns and master the fight. BUT THEN he can summon NPC and player phantoms to add a random element, so you always have to be on your toes. Also, his arena, while generally a big circle like many others, has enough pillars and debris to enable good kiting strategies (or trap you if you’re not careful). There’s no complete safe zone, so you can’t totally cheese the fight, but you can get a moment’s respite or trap a summoned enemy in a tight corner by positioning the Looking Glass Knight as a barrier.

    Besides Dark Souls II, I’ve played a ton of Demons Souls and think that game had much better boss arenas. The Looking Glass Knight fight has a little bit of that flare that’s missing from many Dark Souls II bosses.

  4. I found something like a couple of weeks before, however you did in-depth research, and
    your post appears to be more persuasive than the others.
    I am astounded with the arguments you provided
    as well as the style of your article. I like when posts are both informative and interesting, when even dull details are presented in an interactive
    way. Well, it is certainly on your post.

Leave a Reply

Your email address will not be published. Required fields are marked *