Tag Archives: patch

The Dark Souls Two - A podcast celebrating Dark Souls II.

Podcast 007 – Dark Souls 2 lore. The Lower Lost Bastille. Plus PC modding!

This week’s listener question:

Show us ya tips! Send in your favorite tip for new players or things you’ve discovered that you wished you were told when you started playing Dark Souls 2.

We’ll be sure to give a shoutout for any community supplied tips that we use in subsequent episodes.

 

Show Notes:

GeDoSaTo – Generic DownSampling Tool
ENB lighting mod.
SweetFX shader overlay

The Dark Souls Two - A podcast celebrating Dark Souls II.

Podcast 006 – Dark Souls 2 lore. No Man’s Wharf. Plus Dark Maus!

If you’re enjoying our podcast, consider taking 30 seconds to leave a review on iTunes. I’ll even make it easy for you. Look, here’s the link!

This week’s listener question:

For those that played both, which game did you prefer? Dark Souls 1 or Demon’s Souls? And is your favorite the one you played first?

Show Notes:

Dark Souls 2 calibration 1.04 patch notes.
– Dark Maus screenshot.
Dark Maus weapon attack gif.
www.darkmaus.com.
– Let @DanielMakeGames know how interested you are in Dark Maus.
Don’t Wanna Go Down to Blightown (Music Video)
Dark Souls 1 3D map explorer.
– My accidental Pharros lockstones essay. “Why I think the Pharros lockstones were a poor design choice in Dark Souls 2, and generally cheapen the experience of discovery.”

The Dark Souls Two - A podcast celebrating Dark Souls II.

Podcast 005 – Dark Souls 2 lore. Heide’s Tower of Flame. Plus PC footage released!

If you’re enjoying our podcast, consider taking 30 seconds to leave a review on iTunes. I’ll even make it easy for you. Look, here’s the link!

This week’s listener question:

What’s your theory on the Old Dragonslayer? Is it Ornstein or just another being in his armor and have you any evidence to support it?

Show Notes:

Dark Souls 2 PC preview.
The image no one asked for. taboo_’s blurry nipple, it’s all you’ll get.
Unseen Path to Heide – texture glitch image.
Uneen Path to Heide disco glitch.

The Dark Souls Two - A podcast celebrating Dark Souls II.

Podcast 004 – Dark Souls 2 lore. Forest of Fallen Giants. Plus patch discussion!

If you’re enjoying our podcast, consider taking 30 seconds to leave a review on iTunes. I’ll even make it easy for you. Look, here’s the link!

This week’s listener question:

What is your theory on the women in the statue standing over the Cardinal Tower bonfire? As seen in this image.

Show Notes:

– Dark Souls 2, 1.03 patch:

– Successful Online coop with white / small sigh stone will now revive you back to human
– Bug where entrance door to Drangleic Castle did not open has been fixed
– failing to create multiplayer session no longer disables use of online items such as white soap stone
– starting boss fight with Mirror Knight while summoning coop player no longer fails / cancel summoning process
– death match error at the undead purgatory has been fixed
– you will no longer be able to take off Covenant related rings while being summoned
– bug which dropped items were not be able to picked up again due to the ‘inventory is full ‘ message has been fixed
– dialogue will now pop up when you enter the coffin at the Things Betwixt
– fixed bug where at certain areas blood stains, illusions and messages were not displayed
– bug which location of object and item were reset has been fixed
– display response time at character making has been improved
– bug where angle of the tattoo chosen at the character making screen did not display correctly has been fixed
– response time of start menu / bonfire menu has been improved
– certain items not being available at the shops in NG+ and later has been fixed
– summoned players no longer fall under the ground at Earthen Peak
– bug which caused souls to be lost while equipping life protection ring has been fixed
– bug which caused face icon displayed at the summon sign to be of different player has been fixed
– Trophy icon for the Guardian of Fort(?) fixed
– Controller now vibrate when guarding
– equip menu info on dark magic has been fixed
– bug which caused player to fall through elevator while using binoculars and casting spell has been fixed

– Image of enormous statues guarding over the ocean at the Cardinal Tower.   Also, we’re still fine tuning our setup. It’s not bad, but audio quality will improve next episode.
Nature’s Goatse.